Hello, I'm
Software Engineer & MEng Student
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Engineer with a strong interest in visual computing and computer graphics, combining technical depth with creative problem-solving. Experienced in developing interactive AR/VR applications in Unity, implementing computer vision and rendering techniques, and exploring how visual systems can enhance human understanding. Passionate about building efficient, visually compelling software that connects perception, visualization, and technology.
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VR Image Retrieval System
A VR STEM learning platform built for Meta Quest 3S devices
Static analysis tool for detecting AWS CDK misconfigurations before deployment
An AI-powered code understanding tool that tests and strengthens a developer’s grasp of their own system before they ship
A voice-first AI travel planner with natural language itinerary generation
A physically based renderer simulating participating media and volumetric effects
A CPU-based ray tracer supporting global illumination features
An Android navigation app for optimized zoo route planning
Voice‑enabled chat assistant with a clean, accessible interface for quick interactions
Tool to compute and visualize USA Cycling points for fast, accurate lookups
Improved the team site structure and content for better readability and updates
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