Hello, I'm
Software Engineer & MEng Student
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Engineer with a strong interest in visual computing and computer graphics, combining technical depth with creative problem-solving. Experienced in developing interactive AR/VR applications in Unity, implementing computer vision and rendering techniques, and exploring how visual systems can enhance human understanding. Passionate about building efficient, visually compelling software that connects perception, visualization, and technology.
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A VR STEM learning platform built for Meta Quest 3S devices.

A voice-first AI travel planner with natural language itinerary generation.

A physically based renderer simulating participating media and volumetric effects.

A CPU-based ray tracer supporting global illumination features.

An Android navigation app for optimized zoo route planning.

Voice‑enabled chat assistant with a clean, accessible interface for quick interactions.

Tool to compute and visualize USA Cycling points for fast, accurate lookups.

Improved the team site structure and content for better readability and updates.
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